tag:blogger.com,1999:blog-30950679.post2377623438054508630..comments2008-11-21T11:53:09.143-08:00Comments on Regular Expressions: Wave Tracing: Ray Tracing for SoundIdcmphttp://www.blogger.com/profile/10737882461734024589noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-30950679.post-51994521297376626842008-11-21T11:53:00.000-08:002008-11-21T11:53:00.000-08:00Simulating the actual creation of speech from the ...Simulating the actual creation of speech from the lungs on through the mouth and to the air is very exciting, but the first step is not the simulation of sound creation, but the accurate simulation of sound propagation through space. In games, sounds should originate from distinct positions in 3D space, just as in reality. Because realistically wavetracing audio should require much less Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-30950679.post-34344689723977482682008-10-12T04:01:00.000-07:002008-10-12T04:01:00.000-07:00Look for the paper "A Beam Tracing Approach to Aco...Look for the paper "A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments".Maurohttp://fzort.org/mprnoreply@blogger.com